Carnet Go
I worked closely with the game designer and 3D modeler to create a complete simulation ecosystem. This included UI + Gameplay in Unity and backend infrastructure + REST API with Node.js, Fastify, and Prisma to manage user data saving, progression, monetization, and authentication.
Development time: 1 year - (Apr/2025 - Apr/2026)
Team: Turpial Vibes - Gabriel Morales (Team Leader), Jhimmy (3D Modeler), Juan Herrera (3D Modeler), Pedro Aguilera (Backend JS Dev)
My roles: 3D Gameplay Developer, UI Unity Developer, Node.js Developer (API REST)
Technologies: Unity3D, C#, Google Ads, Google In App Purchasing (IAP), Cursor, Claude Code, Git/Github, Google Cloud, Google Play Console, Trello, Figma, Hostinger
Code: SOLID, Observer, Object Pooling, Dependency Injection, Scriptable Objects, Object Culling, API Rest, Node.js, Fastify, Prisma, SQL
Platforms: Mobile (Android and iOS), PC, Consoles
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